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Old 03-04-2011, 12:43 PM   #17
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Snatcher for One

Quote:
Originally Posted by vitruvian View Post
If you're actually using it in combat, and an enemy either grabs it away with Quick Contest or knocks you out then steals the staff while you're unconscious, that SOP won't work. The concept calls for being able to summon your staff back to you even in those sorts of situations, and Cosmic Payload just won't do that.
I'm not saying that it should. I'm saying that if a character has Signature Gear, and Cosmic Payload for that Signature Gear, then being able to summon the item if lost isn't worth much at all. You already are going to get it back anyway, and you've giving the GM a narrative excuse that's a lot easier than most. At this point the GM is probably going to have it reappear in your hideaway space eventually anyway, simply guaranteeing this is clearly a perk.
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