View Single Post
Old 08-10-2015, 02:09 PM   #4
Qhaysh
 
Qhaysh's Avatar
 
Join Date: Jan 2011
Location: alocal
Default Re: [RPM] [Sorcery] Merging the Systems

Also, something just came to mind. If you want to maintain some sort of Greater/Lesser Effect distinction, you could use different rates to convert the cost. Something like: if the spell deals up to 3d external damage, its energy cost is [point cost/2], if it deals more damage than that, it becomes [point cost].
Qhaysh is offline   Reply With Quote