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Originally Posted by ArchonShiva
The current wealth rules basically seem to be “The bard/thief sells stuff for everyone, taking whatever cut they want.”,
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What is the incentive to let the connected character sell stuff then? If they are jerks just sell your own stuff.
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which lands the poor face character between a rock and a hard place: either they paid (e.g.) [20] points and are no better off than the others, or they’re just asking for tensions within the group.
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In my last GURPS DF game the bard just took a small fee and then divided the spoils evenly, so the other players were still getting a way better deal than selling it themselves.
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The GM shouldn’t fret when the rich guy administers his healing potion to the poor one, but stop blatant abuse: “Your serfs heard you’re using their taxes to outfit the wizard and have roughed up the tax collector.”
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Land management is probably far beyond the scope of the game.