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Old 08-21-2006, 05:11 PM   #9
Ciaran
 
Join Date: Apr 2005
Default Re: Very Fit and Extra Effort in combat

Quote:
Originally Posted by Kromm
You always round FP costs (and most other things that are bad for the characters) up in GURPS. Half of 1 is still 1. You need at least 2 FP for a single action before Very Fit does a thing. The main job of Very Fit is to halve multi-point FP costs for things like exertion in armor.
That doesn't reality check well IMO. One of the main advantages a well-conditioned fighter has is the ability to "turn it on" a bit more without gasing out.
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