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Old 10-28-2016, 02:50 PM   #2
offsides
 
Join Date: Jun 2008
Location: Cheltenham, PA
Default Re: New Scenario: Sidewinder

OK, several questions off the bat:

1) Which way do you turn the map? Do you rotate it clockwise so that North becomes East, or counter-clockwise so North becomes West?

2) When you say the 'row' of hexes beginning in 08, are you talking about 'xx08' (which implies rotating clockwise), or do you mean something else? If the former, I recomment wording it as permitting the defense to set up in xx08-xx01 or something like that.

3) Looking at the map, those laser turrets aren't going to be able to fire at much, if anything. Also, you should specify what the laser rules are for this scenario beyond "they're D1" since Ogre Sixth Edition users may not have those rules...

4) The only force difference between laser turrets and laser towers is 6 INF - that seems awful small a differential given that the tower can hit the Ogre on turn 1, and the turrets probably can't hit it until its within 5-6 hexes at most...

Beyond that, it looks like an interesting scenario.
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division
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