Re: [DF] Dungeon Fantasy Advancement question
In my wilderness/exploration game, I gave out a CP/day spent exploration, with bonus CP for either finding particular obscure locations or for recovering treasure from deep within a monster lair. I didn't give any CP out for fighting monsters: boss monsters generally were in the way of the treasuure/CP site, but the PCs could totally avoid them if they wanted and had the right skills.
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