Quote:
Originally Posted by Hide
I think we should force our way trough the room sending an elemental, with the elemental dashing to the next door (the exit or whatever grants the enemies an escape), using the element of surprise, to prevent the alleged enemy creatures from running away.
We could have the other elemental ...
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Telrith has four elementals today. Ruby (down 3 HP), Jade (down 6 HP), Sullyfur, and Mudlin (not as useful for combat). This note is here for my memory as well as the party's.