Quote:
Originally Posted by Gef
For 18 points, you can get a 30pt energy reserve with the same One College and Gadget limitations, so I assume it's the norm, which means a 250pt enchantment is within reach of quick enchantment. Makes for a lot of minor enchantments on the order of +1 weapons available to the wealthy.
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Shudder. Not in my game. That's some hard core optimization.
If you have all your NPC's do it, that's a setting decision, but generally when I use standard magic Energy reserves are tightly regulated.