Re: Alternate GURPS: Seeking a minimalistic (25-50) skill list . . .
I'm not sure I understand the purpose of this effort, but I see downsides.
Certainly in many of the examples given it seems to me that it is possible, and even likely, that a person would have some of the skills within an umbrella and not others. For example the typical maverick litigation lawyer is typically tempermentally unfit for learning a lot of Administration.
On the other hand, I would consider reducing inter-skill defaults by 1 across the board.
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