Quote:
Originally Posted by dataweaver
Maybe make the keystone ability be some sort of repair/sabotage ability? Everyone gets so caught up in the gadgeteer's ability to make new stuff and as features that they tend to forget that he's also good at patching up busted gear.
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It might make sense to make this
an ability, but as an extension of the theme of Sorcery / Chi Sorcery, an improvisation-based ability probably makes the most sense.