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Old 10-31-2019, 11:56 AM   #18
larsdangly
 
Join Date: Dec 2017
Default Re: 3 hex charge pole weapon rule

Anyone who has trained with a range of medieval/renaissance weapons knows that all pole arms get radically under-rated in most games, in several ways but particularly when it comes to damage. It is ludicrous that a 1-handed sword and a halberd do nearly the same base damage, in TFT and most other games. Particularly in a game where armor reduces damage rather than to-hit (i.e., you could argue 1E AD+D gets things about right by way of increasing the halberd to-hit through the weapon vs. armor type table). A 2H spear jab is much more powerful than a sword thrust - enough so that there is basically no way to safely free-spar with an inflexible spear or staff simulator, even in heavy gear.

So, as I see it the charge damage bonus is just getting pole arms up to where they really should be all the time.
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