Quote:
Originally Posted by AlexanderHowl
The key thing though with the Unkillable build is that the GM can fill the PC with lead without feeling bad about it. It is great drama if the only warning is that Bob takes it in the liver and the rest of the PCs scatter for cover. Heck, it is a great way to introduce the characters (a mad sniper is picking off people randomly, what do you do?).
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Except they're not randomly sniping are they? And how long before the players notice that buying Unkillable just means you get to be sniper bait every time the GM wants to make a point?