Thread: Ideas for Yrth
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Old 10-18-2020, 05:23 PM   #35
LoneWolf23k
 
Join Date: Sep 2004
Default Re: Ideas for Yrth

I'd just turn the No Mana area of the Great Desert into a Very Low Mana area (Thaumatology p58), allowing for spellcasting characters to not be completely useless if adventuring there, just very handicapped.
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