Quote:
Originally Posted by LoneWolf23k
So, something I've been considering as an alternative way of running a Dungeon Fantasy game is to drop the restricted spellcaster templates (Cleric, Druid and Wizard) and replacing them with a single, broad "Mage" Template that can be customized to serve different roles, including that of Healer or "Druid". Maybe using the Magical Styles approach.
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I don't see an issue with this. Indeed, I've considered the same myself. You'd have to use normal
GURPS Magic instead of the stripped-down
Dungeon Fantasy Spells, however.