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Old 11-10-2016, 05:11 AM   #3
Erling
 
Join Date: Sep 2014
Default Re: tournament combat for PCs taking place sequentially or concurrently

Or you can split each combat into lulls and flurries (MA134) and let each player play certain number of flurries. Then "turn" passes to another player. 20 minutes can become 5 minutes or even less.
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