Quote:
Originally Posted by xane
The first Blast Trap would destroy the bolt, so the others would not go off as the bolt no longer exists.
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Hmmm, perhaps. Yet I see no reason to assume each of the spells wouldn't be triggered simultaneously, as long as each of the triggering conditions was met simultaneously.
Say one Blast Trap doing 1+1 damage is placed on an item with the trigger condition being it gets picked up by anyone with green hair. Then a second BT spell for 1+1 damage is placed on the same item, set to go off if it's touched by anyone with red eyes.
But if a green-haired person with red eyes happens to grab the item, wouldn't they take 2+2 damage?
Alas, no way to test it in reality! And maybe that's a good thing...
Quote:
Originally Posted by xane
The purpose of allowing multiple Blast Traps is to set multiple conditions, not deliver more damage.
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The rules forbid multiple triggering conditions for the same spell, while not saying anything against placing the same condition on each of the different spells.
It is after all a spell intended to cause an item do as much harm as the caster can put into it, so "more damage" is not inconsistent with the intent of the spell.