Re: New Skills
First aid.
It costs only one point, level 9.
works as a "minor physicker" Heals one point and works even without any medical equipment making a 3d/DX. The Physicker talent costs 1 if the Character already has First Aid.
Also I love the idea of a sort of "level two" for many talents that come only in one version without a reason:
silent movement II
climbing II
Acrobatics II
tracking II
woodsman II
spying II
chemist II
alchemy II
mathematician II
the first three should have an high DX (15?) as prerequisite
finally I'm in the camp of who thinks that a "quick draw" talent is not that useful for playing and combat balance.
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