Re: Interviewing the Fans #3
I recently went through this with a buddy, explaining "I loved this game as a kid, and it still holds up!" I think the ramp up time was still a little clunky because I failed to explain the rules in a fluid/quick way.
It would be great if you could present a good "starter"/tutorial microquest... something that includes a "how to make your characters" run-through. Or, perhaps just present ready-made character templates that are recommended for the starter quest. Just name 'em and start playing.
But definitely having a starter microquest that could be played solo or co-op would be ideal. Saves me from having to stumble through a poor explanation of the game ;)
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