Re: First Impressions
We only had a couple of hours left to play so we didn't get past the sewer. They did find Room 4 and now they've decided to return upstairs before moving on. Looks like I'm going to have to come up with some background info for the town, the history of the tavern, smugglers and thieves.
I think it's cool such info was left out so as to make it able to fit in any GM's world, but this was a case where I would have appreciated more detail. Things about the employer are pretty vague. It says in the book how her uncle died but nothing about how everyone thinks he died, or that he is in fact dead and not simply missing. It made for a pretty awkward intro but the players did seem to understand that such petty details where kind of besides the point for this kind of adventure so it worked out fine.
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