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Old 04-01-2010, 03:18 PM   #2
Sam Baughn
 
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Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
Default Re: GURPS Dragon Age

Quote:
Originally Posted by Anaximander View Post
Dwarf 14 points
Attribute Modifiers: HT+1[10]
Secondary Characteristic Modifiers: SM -1
Advantages: Magic Resistance 2 [4]

I am pretty satisfied with the Dwarf template as it is, but I am open to suggestions on how to improve it. The only thing I'm unsure of is how to represent their immunity to the worst effects of Lyrium and their ability to craft magic arms and armor.
I'd say their resistance to Lyrium is probably just part of their magic resistance.

Enchantment seems to be totally different to normal GURPS enchantment. You don't need to be a mage to do it and it's all apparently based on craftsmanship and materials. I'd just define the effects of the runes and work out a price for them.
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