Quote:
Originally Posted by Nereidalbel
Better idea: have two combats running concurrently, with two players playing PCs and the other two controlling the NPC. As the GM, you just make rulings and help with questions. Once both fights are over, the players switch roles (and opposing players!)
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Yes, but there are consequences to winning or losing. I was thinking of something similar, but it does turn it into PVP right from the start. Less than optimal decisions will be punished by players who know the rules better.
I want the players to feel they are playing experienced PCs using a lot of complicated rule options quickly.