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Old 05-30-2019, 06:30 AM   #1
CitizenK2
 
Join Date: May 2019
Default Castlevania in TFT

Hi all,

I値l be volunteering at a gaming con this October where I値l be running at least one RPG session and doing some video-game themed seminars, including one on Castlevania games. Since I知 in that headspace already, I知 thinking about running a Fantasy Trip scenario set in that universe.

Some thoughts I致e had so far:
- a Whip does 1d-1 damage in TFT, which seems realistic. The Vampire Killer whip is supposed to be magical, so I値l likely increase its damage while keeping 1d-1 for any mundane whips encountered.
- I was inspired by the side profile of the character token art to use the hex map to simulate the viewpoint of 8-bit video games rather than an overhead view. Characters can move left-right and jump diagonally to avoid hazards and ascend platforms.
- Like TFT, CV doesn稚 tend to feature healing magic, but does have consumable items that can restore health. This seems well-suited to the pacing of a convention one-shot.

Any ideas would be much appreciated!
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