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Old 06-15-2017, 04:41 PM   #9
DeathDaisy
 
Join Date: Sep 2011
Location: Sweden
Default Re: RPM: Astral & Planar Travel spells

Quote:
Originally Posted by Apollonian View Post
The effect I was thinking there was... let's see:

The caster gains the Jumper advantage for 6 hours.

Greater Strengthen Mind (3) + Altered Trait, Jumper (world) (100) + Duration, 12 hours (6). 327 energy (109 x 3).

The spell itself has nothing to do with interdimensional travel, save that it's granting an advantage that allows it.

At any rate, here's the other thread.
Gotta go with Shotak here; the description for Path of Crossroads in T:RPM says explicitly that Greater effects can affect people and their powers, which I interpret as being able to create them too.
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