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Old 06-20-2017, 06:59 AM   #8
(E)
 
Join Date: Jul 2014
Location: New Zealand.
Default Re: [DF] Turning bodies to loot

OK, throwing around some numbers
Looking at the ST:weight ratio from basic set's beasties the progression loosely follows Weight = ((ST X ST)/10) X (ST + 1)

Weight X 0.05 = Usable Bone
Weight X 0.15 = Usable Skin
Weight X 0.20 = Usable Meat

Skin (green) is worth maybe zero point D6 dollars a pound. So up to $90 for a ST20 skin (ish) (minus damage)
Meat and bone ?
Horns etc, The first few would have a novelty value realistically, DF value? Damage X $10 maybe?

Alchemists and Organs, it looks like the best way would be to use the creatures special abilities as inspiration. A basic venomous bite has to be worth D6 X $10.

Edit, the slorn, (presuming the players gently killed it with padded clubs to preserve it's hide) would produce a skin that would be worth at most $150 and would weigh about 250lbs.
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Last edited by (E); 06-20-2017 at 07:11 AM.
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