Quote:
Originally Posted by evileeyore
If not.... what would be needed to build something like this?
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Time and a basic knowledge of whatever programming language you'll be using for it. Random generators aren't hard to program.
For the time part, I think inputting all the spell data in a computer-readable format would be more time-consuming than the actual programming, unless there's a handy list in a parseable format available somewhere.
As for what language to use, it depends on the platform - if you were making an online one, for example, Javascript would probably be the best choice.