Quote:
Originally Posted by Anthony
By itself, it makes large objects too difficult to destroy.
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No, on the contrary, by itself it makes large objects still too easy to destroy. Firing a small arm at a planet should not even do that single point of damage.
Overall it is a question of how much Damage reduction should be gained at what breakpoints AND a basic change of the mechanics so that damage being below a certain % if the IT value being ignored.