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Old 07-20-2016, 01:12 PM   #18
GM Joe
 
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Join Date: Oct 2014
Location: Chicagoland
Default Re: GURPS as a convention game

GURPS works great for conventions, if planned well.

The best written description of planning for running GURPS at a convention that I know of comes from our own Mook, who has written quite a bit on it (and done quite a bit of it):
http://www.themook.net/gamegeekery/c...y/conventions/

I highly recommend reading his "Beware the Boogeyman" posts, which detail his most recent efforts toward creating and running a GURPS convention game. It starts here:
http://www.themook.net/gamegeekery/c...-boogeyman-01/

For those in a hurry, he has some Quick-Play Aventures available:
http://www.themook.net/gamegeekery/s...ay-adventures/

He also has some help with creating Quick-Start Characters:
http://www.themook.net/gamegeekery/m...rt-characters/
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