Quote:
Originally Posted by Rupert
My first stage in fixing things would be to make proximity attacks vs military ships less or not useful. Say giving them a (0.5) penetration modifier. This also makes hardening military ships actually do something other than make proximity attacks the only worthwhile ones.
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Could you clarify? I don't see how that would make hardened armor do anything more than it does now. (It
would make non-proximity missile attacks have something going for them, which would be all to the good)