Quote:
Originally Posted by tshiggins
Victorian adventure on an inhabitable Mars takes me right back to my childhood as a fan of Edgar Rice Burroughs, and GURPS does this sort of thing better than any other system.
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I recently contemplated a John Carter-inspired campaign, and I feared that GURPS' mechanisticism and level of detail and realism would be actively detrimental to such a style. It's interesting that your opinion seems opposite. Could you elaborate why you think GURPS would do the job well?
Quote:
Originally Posted by tshiggins
That said, I've never enjoyed any supers game I've ever tried, and that's largely because I dislike the genre, rather intensely, as an RPG game.
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But . . . your avatar?! What flips your opinion when applied to RPGs?