Quote:
Originally Posted by mlangsdorf
In less intense games, it may matter a lot less. I've had sessions where the PCs rolled the dice a total of 20 times, and then Luck is obviously worth a bit less.
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I feel the opposite.
The highest utility for luck is 1 roll every 15 mins (that is how often you can use it if IIRC)
The lowest is infinite rolls every 15 mins because it can be used exactly once.
That siad I haven't calcualted the odds of a getting a beneifical roll for the reroll, but it should be pretty high right.
Somthing like better than 80% chance of rolling under 10 probably.
Equally trying to reroll a disaster is probably somehting like another 99%+ chance of getting a better roll. Which is impossible to get through any other stat in GURPS.