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Old 03-28-2013, 08:56 AM   #5
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [Ultra Tech] Shortening Range

Quote:
Originally Posted by Fred Brackin View Post
As jsut one example, in the Real World assualt rifles are generaslly considered viable out to 300 yards. In Gurps world that's -13 to hit and even with all te tricks in the book your ACC 5 rifle is only being fired in an attempt to score a Critical.
Skill 12, +5 (acc) +2 (aim) +1 (braced) -13 = 7, +2 for rapid fire and we're into 'yeah, that could hit something'.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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