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Old 01-21-2013, 05:22 AM   #42
vicky_molokh
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Default Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery

Quote:
Originally Posted by Mailanka View Post
Unless you have a stasis web, some serious range on that EMGL, or you have some means of rapidly getting away, or you have no intention of surviving, the mini-nuke and the anti-matter grenade are seriously overrated weapons. They tend to kill everything around them, including the attacker.



That's more like it.

EDIT: Also, even with epic, conformal shields that stop everything dead except very slow things: Limpet mines.

(So, IMO, my solution would be not to worry excessively much about the "realism" of your setting. I can't remember any grenades being on offer in Dune, for example, so don't offer any grenades in your game. Realistic? No. But not everyone needs diamond-hard SF)
A cheap and brutally WMD-ish alternative is a 5 mW coherent light diode, attached in numbers of several hundred to a air-to-whatever missile that overflies the enemy formation.
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