Quote:
Originally Posted by Peter Knutsen
Could this be because the unstated intent of the designers is that the GM should use a few highly detailed NPCs, as foes for the PCs, rather than a large amount of vaguely defined "mooks"?
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It seems to be an assumption that Mooks are all Mortals anyway.
The Charm Trees are actually an appealing (in a way) idea, but it suffers from the same flaw that applies to WoW-style (pre-Pandaria) Talent Trees:
There are Desired Talents and Filler Talents. The other flaw is that some paths are just better, and some just worse, than others. E.g. you just never saw Bear-specced Druids in Vanilla.