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Old 04-21-2010, 08:18 AM   #6
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: Some reflections on themes in Pyramid.

Quote:
Originally Posted by demonsbane View Post
Things as "The Tower of Octavius" are, OTOH, doable and pretty easily turned into a sort of "playable module", but with a strong enough generic or loose approach for tailoring it towards a plethora of campaigns.
Oh, definitely. I'm not saying it's impossible to write adventures for GURPS, just that it's more difficult than for more focused games, which is why we see fewer of them.
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