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Old 08-26-2016, 10:10 AM   #18
Erling
 
Join Date: Sep 2014
Default Re: Rapid Fire bonus and Rcl

Quote:
Originally Posted by Ulzgoroth View Post
Well, full auto fire is generally not encouraged with any rifle except in very special circumstances.
Indeed. Which makes GURPS Rapid Fire rules a simplification, as Rapid Fire bonus is to be applied regardless of the distance. Generally I'm totally OK with that, but in this discussion it's good to mention limited helpfulness of full-auto in reality.

Quote:
Originally Posted by Ulzgoroth View Post
Speculatively, if the kick is actually driving your aimpoint off target, what that would do is give you quickly and sharply diminishing returns on rapid fire. To be harsh, arbitrary, and simple, perhaps you simply can't get more than +1 for RoF...beyond that point the extra rounds aren't going anywhere near the target, so they don't help you hit.
Yes. Which, in the case of M14, effectively equals to reducing Rapid Fire bonus by 1, as it has RoF 12 (-1+2=1).
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