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Old 11-29-2020, 03:54 PM   #16
Plane
 
Join Date: Aug 2018
Default Re: [Powers] limited duration with short recharge

Quote:
Originally Posted by transmetahuman View Post
I don't believe you need to actually switch off ATR, in the Switchable sense, in order to interact with normal speed characters. "In order to do anything that depends on someone else’s reactions, you must deliberately 'slow down' and function at his speed. This applies both when making a Feint in combat and when making an Influence roll (see p. 359) out of combat. For instance, if you choose to Feint, that is all you can do on your turn – you can not take extra actions".

The wording seems, to me, to imply that ATR is a passive, permanent ability that gives you a "maximum speed" higher than others
Alternatively: what if we just perceive it being inherently switchable as a free action?

That would explain how you could "slow down", but would allow someone to take an "Always On" limitation (like -10%) if they're unable to slow down to do things like Feint / Influence / Evaluate.

Kind of like built-in temporary disadvantages, but to take any other kind you'd probably need to buy "Takes Extra Time" to stop it being a free action to switch (need a free ready to switch) it on and off.

Quote:
Originally Posted by transmetahuman View Post
Powers p.107 says "Variable is strictly for attacks, which otherwise work at full power at all times.
Non-attack abilities don’t need it - their range, area, level of effect, and so on are variable automatically"
and yet same book also suggests taking Variable for Mana Enhancer / Mana Damper... are those attacks?

Quote:
Originally Posted by transmetahuman View Post
Of course it still becomes Switchable if your ATR has, e.g., the Temp Disad: Hemophilia example in Basic.
Temp Did doesn't make stuff switchable, either it's already switchable or you need to alter it to be.

Transient stuff kinda hinges on switchability just without being able to control duration.
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