Quote:
Originally Posted by malloyd
I might require Two Handed Axe/Mace at DX as an additional prerequisite for the perk. That would ensure you'd have some minimal level of competence with something that wasn't a sword in the same grip, preventing the worst cases of unrealistic silliness, and costs another couple of points, offsetting any arguments about it's way too cheap.
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Personally, I think the most reasonable approach is just to house rule that there
is some default between Two-Handed Sword and Two-Handed Axe/Mace.
I study HEMA longsword, too, and while most techniques wouldn't work and I'd be at a disadvantage compared to someone who's trained with a great-axe, I could certainly pick up an unbalanced weapon and throw an
oberhau or
zornhau with it. A -4 default seems fair to me between balanced and unbalanced weapons.