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Old 01-30-2018, 07:03 AM   #39
malloyd
 
Join Date: Jun 2006
Default Re: Exotic Governmental/Legal Systems

Quote:
Originally Posted by Johnny1A.2 View Post

So...they make it illegal to do business across most local borders. Each city has its own industries, its own finance sector, its own service sector.
Towns vanish as everybody in them starves to death. Well those where they didn't die of thirst first when the aqueducts shut down. You can't even make food an exception - cities can't pay for it without an exception for something they produce too, which will need an exception for the materials they produce it *from* which.... And couldn't transport it anyway what with your cart no longer being your property when it crossed a border.

I know the OP wasn't too interested in workability, but I think this one leads to disaster in *such* a very near term that it's virtually unusable in a game. You need something that works for long enough (on the enthusiasm of its followers if nothing else) that it can stand up long enough for the PCs to have to interact with its weird rules before it dissolves into chaos or civil war.
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MA Lloyd

Last edited by malloyd; 01-30-2018 at 07:08 AM.
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