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Old 02-13-2018, 07:38 AM   #6
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Game Balance: Clerical Magic in a non-magic world

I think that the more subtle effects of Path/Book Ritual Magic would work better in a 'no magic' world. If you remove the proprietary rituals from the Path of the Elements, the Path of Forms, and the Path of Gadgets, you have a very subtle form of magic that reflects many of the magical practices of the contemporary world. Since the effects might be a product of coincidence to an outside observer, they can easily be ignored by the larger world.

In the case of clerical magic, it would be Book Ritual Magic associated with the Holy texts of each religion. Perhaps the Bible, the Quran, the Tao Te Ching, etc each possesses the secrets of multiple Books of Ritual Magic. Each Book would contain a subtle, if useful, proprietary ritual.
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