Re: [Basic] Disadvantage of the week: Amnesia
I've fairly often played characters with Partial Amnesia — it's a great plot hook and my GMs have never seemed to mind. Total Amnesia is somewhat rarer, but has still seen a great deal of use in my group's games — one of the GMs in our group has a small tendency to, if we're taking too long arguing about what sort of campaign we're wanting to do next, say "You all wake up naked, in a dumpster, with Total Amnesia. What do you do?"
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