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Old 04-16-2020, 02:16 PM   #56
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Fixing round length in GURPS

Quote:
Originally Posted by Plane View Post
there was the tiny aspect of it being the only thing you could do to avoid unconsciousness rolls when at negative HP.
True and I did touch upon that, but that's also pretty close to a 'forced' action where you are doing it due to a circumstance largely out of your control.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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