Re: Talent System
I never played ITL and probably never will even though I'd really like to. CJM's approach seems the best to me but I would want to keep the changes to a bare minimum. The original ITL rules are so exquisite. They're very concise yet in-depth and entertaining to read. What follows would be my approach to Talents and Spells.
Rules remain the same at character creation time. If you've got IQ8, you get 8 points of Talents and the cost of those Talents remain the same as previously printed. After creation, additional Talents and Spells are acquired by speding EP. EP cost = IQ cost * 100 for Talents. EP cost = IQ level * 10 for Spells. IQ level requirements remain in play. That's it. That's all I would change.
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