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Old 12-20-2010, 02:28 PM   #30
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: GURPS Assassin's Creed

Character inspired by Assassin's Creed


Name: Waelstar
Race: Half-elf

Attributes [223]
ST 12 [20]
DX 16 [120]
IQ 13 [60]
HT 12 [20]

HP 11 [-2]
Will 12 [-5]
Per 15 [10]
FP 12

Basic Lift 29
Damage 1d/2d-1

Basic Speed 7
Basic Move 7

Ground Move 7
Water Move 1

Social Background
TL: 4 [0]
Cultural Familiarities: Heartlands (Native) [0].
Languages: Common (Native) [0]
Elvish (Native) [0]
Chondathan (Native) [2]
Damaran (Native) [4].

Advantages [216]
Ambidexterity [5]
Combat Reflexes [15]
Energy Reserve (Magical) (10) (Magical) [27]
Enhanced Parry (all parries) (1) [10]
Extended Lifespan (x2) [2]
Fit [5]
Flexibility [5]
High Manual Dexterity (1) [5]
Impersonator (4) [20]
Magery (2) [20]
Magery 0 [5]
Modified Magery (Illusionist Spells) (1) (Accessibility (Illusion spells only) (+2)) [8]
Modular Abilities (Cosmic Power) (Limited Use (1/day); Per point of abilities (+3); Preparation Required (1 hour); Spells Only) [6]
Night Vision (5) [5]
Perfect Balance [15]
Peripheral Vision [15]
Reading the Street (2) [30]
Resistant (Enchantment effects) (Common) (+3) [5]
Resistant (Sleep Effects) (Rare) (+8) [2]
Striking ST (1) [5]

Perks [16]
Attribute Substitution (Lockpicking based on DX) [1]
Attribute Substitution (Shadowing based on Per) [1]
Evaluate Mastery (Knife) [1]
Evaluate Mastery (Shortsword) [1]
Forgettable Face [1]
Grip Mastery (Shortsword) [1]
Hold Evaluate (Knife) [1]
Hold Evaluate (Shortsword) [1]
Mobile Parry (Shortsword) [1]
Quick-Sheathe (Knife) [1]
Quick-Sheathe (Sword) [1]
Special Exercises (Striking ST +1) [1]
Style Familiarity (Dagger Fighting) [1]
Style Familiarity (Shortsword Fighting) [1]
Telegraphic Evaluate (Knife) [1]
Telegraphic Evaluate (Shortsword) [1]

Disadvantages [-75]
Code of Honor (Private Investigator) [-10]
Curious (12 or less) [-5]
Cursed in Ravens Bluff [-20]
Duty (Silent Network) (9 or less (fairly often)) (Extremely Hazardous) [-10]
Enemy (Archmage of Ravens Bluff) (More powerful than the PC) (9 or less; Watcher) [-5]
Loner (12 or less) [-5]
Pacifism (Cannot Harm Innocents) [-10]
Sense of Duty (Friends and companions in arms) (Small Group) [-5]
Workaholic [-5]

Quirks [-5]
_Unused Quirk 1 [-1]
_Unused Quirk 2 [-1]
_Unused Quirk 3 [-1]
_Unused Quirk 4 [-1]
_Unused Quirk 5 [-1]

Packages [0]
Dagger Fighting (Martial Arts) [0]
Shortsword Fighting (Martial Arts) [0]

Skills [202]
Acrobatics DX/H - DX+4 20 [16]
includes: +1 from 'Perfect Balance'
Acting IQ/A - IQ+5 18 [4]
includes: +4 from 'Impersonator'
Area Knowledge (Ravens Bluff) IQ/E - IQ+4 17 [4]
includes: +2 from 'Reading the Street'
Area Knowledge (Scardale) IQ/E - IQ+2 15 [1]
includes: +2 from 'Reading the Street'
Area Knowledge (The Vast) IQ/E - IQ+2 15 [1]
includes: +2 from 'Reading the Street'
Arm Lock (Judo) Tech/A - def+4 22 [4]
Axe/Mace DX/A - DX-1 15 [1]
Back Strike (Knife) Tech/H - def+2 19 [3]
Body Language (Human) Per/A - Per+1 16 [1]
includes: +2 from 'Reading the Street'
Brawling DX/E - DX+2 18 [4]
Broadsword DX/A - DX+0 16 [1]
Camouflage IQ/E - IQ+0 13 [1]
Climbing DX/A - DX+5 21 [4]
includes: +3 from 'Flexibility', +1 from 'Perfect Balance'
Close Combat (Shortsword) Tech/H - def+1 15 [2]
Counterattack (Judo) Tech/H - def+5 18 [6]
Crossbow DX/E - DX+0 16 [1]
Current Affairs/TL4 (Headline News) IQ/E - IQ+2 15 [1]
includes: +2 from 'Reading the Street'
Current Affairs/TL4 (Ravens Bluff) IQ/E - IQ+2 15 [1]
includes: +2 from 'Reading the Street'
Detect Lies Per/H - Per+2 17 [1]
includes: +4 from 'Impersonator'
Disarming (Judo) Tech/H - def+5 23 [6]
Disguise/TL4 (Human) IQ/A - IQ+5 18 [4]
includes: +4 from 'Impersonator'
Escape DX/H - DX+1 17 [1]
includes: +3 from 'Flexibility'
Explosives/TL4 (Demolition) IQ/A - IQ-1 12 [1]
Fast-Draw (Knife) DX/E - DX+1 17 [1]
includes: +1 from 'Combat Reflexes'
Fast-Draw (Sword) DX/E - DX+1 17 [1]
includes: +1 from 'Combat Reflexes'
Fast-Talk IQ/A - IQ+3 16 [1]
includes: +4 from 'Impersonator'
Feint (Shortsword) Tech/H - def+4 22 [5]
Filch DX/A - DX-1 15 [1]
First Aid/TL4 (Human) IQ/E - IQ+0 13 [1]
Forced Entry DX/E - DX+0 16 [1]
Garrote DX/E - DX+0 16 [1]
Holdout IQ/A - IQ+3 16 [4]
includes: +2 from 'Reading the Street'
Intelligence Analysis/TL4 IQ/H - IQ+0 13 [1]
includes: +2 from 'Reading the Street'
Interrogation IQ/A - IQ+3 16 [1]
includes: +4 from 'Impersonator'
Intimidation Will/A - Will+0 12 [1]
Judo DX/H - DX+2 18 [12]
Jumping DX/E - DX+2 18 [4]
Kicking (Brawling) Tech/H - def+2 18 [3]
Knee Strike (Brawling) Tech/A - def+1 18 [1]
Knife DX/E - DX+3 19 [8]
Lip Reading Per/A - Per+1 16 [1]
includes: +2 from 'Reading the Street'
Lockpicking/TL4 DX/A - DX+0 16 [2]
Merchant IQ/A - IQ-1 12 [1]
Observation Per/A - Per+3 18 [4]
includes: +2 from 'Reading the Street'
Panhandling IQ/E - IQ+2 15 [1]
includes: +2 from 'Reading the Street'
Pickpocket DX/H - DX-2 14 [1]
Poisons/TL4 IQ/H - IQ+0 13 [4]
Polearm DX/A - DX-1 15 [1]
Reverse Grip (Shortsword) Tech/A - def+2 14 [2]
Reverse Grip (Knife) Tech/A - def+3 16 [3]
Riding (Equines) DX/A - DX-1 15 [1]
Running HT/A - HT+1 13 [4]
Savoir-Faire (Mafia) IQ/E - IQ+0 13 [1]
Savoir-Faire (Servant) IQ/E - IQ+0 13 [1]
Scrounging Per/E - Per+2 17 [1]
includes: +2 from 'Reading the Street'
Search Per/A - Per+1 16 [1]
includes: +2 from 'Reading the Street'
Shadowing Per/A - Per+3 18 [4]
includes: +2 from 'Reading the Street'
Shortsword DX/A - DX+2 18 [7]
Sleight of Hand DX/H - DX-2 14 [1]
Smuggling IQ/A - IQ+1 14 [1]
includes: +2 from 'Reading the Street'
Spear DX/A - DX-1 15 [1]
Spinning Strike (Knife) Tech/H - def+2 19 [3]
Staff DX/A - DX-1 15 [1]
Stealth DX/A - DX+3 19 [4]
includes: +2 from 'Reading the Street'
Streetwise IQ/A - IQ+2 15 [2]
includes: +2 from 'Reading the Street'
Swimming HT/E - HT+0 12 [1]
Tactics IQ/H - IQ-1 12 [2]
Targeted Attack (Brawling Kicking/Groin) Tech/H - def+2 17 [3]
Targeted Attack (Knife Thrust/Neck-Clavical Junction) Tech/H - def+4 15 [5]
Targeted Attack (Shortsword Thrust/Vitals) Tech/H - def+2 17 [3]
Targeted Attack (Shortsword Swing/Neck) Tech/H - def+3 16 [4]
Teaching IQ/A - IQ-1 12 [1]
Thrown Weapon (Knife) DX/E - DX+2 18 [4]
Traps/TL4 IQ/A - IQ+1 14 [3]
Two-Handed Axe/Mace DX/A - DX-1 15 [1]
Two-Handed Sword DX/A - DX-1 15 [1]
Urban Survival Per/A - Per+3 18 [4]
includes: +2 from 'Reading the Street'
Wrestling DX/A - DX-1 15 [1]

Spells [73]
Alertness IQ/VH - IQ-1 12 [1]
Alter Body IQ/H - IQ+0 13 [1]
Alter Visage IQ/H - IQ+0 13 [1]
Alter Voice IQ/H - IQ+0 13 [1]
Apportation IQ/H - IQ+0 13 [1]
Armor IQ/H - IQ+0 13 [1]
Avoid IQ/H - IQ+0 13 [1]
Balance IQ/H - IQ+0 13 [1]
Blur IQ/H - IQ+1 14 [1]*
Climbing IQ/H - IQ+0 13 [1]
Clumsiness IQ/H - IQ+0 13 [1]
Complex Illusion IQ/H - IQ+1 14 [1]*
Continual Light IQ/H - IQ+0 13 [1]
Darkness IQ/H - IQ+0 13 [1]
Daze IQ/H - IQ+0 13 [1]
Fear IQ/H - IQ+0 13 [1]
Foolishness IQ/H - IQ+0 13 [1]
Forgetfulness IQ/H - IQ+0 13 [1]
Fumble IQ/H - IQ+0 13 [1]
Grace IQ/H - IQ+0 13 [1]
Hair Growth IQ/H - IQ+0 13 [1]
Haircut IQ/H - IQ+0 13 [1]
Haste IQ/H - IQ+2 15 [4]
Hide IQ/H - IQ+1 14 [1]*
Hush IQ/H - IQ+1 14 [1]*
Illusion Disguise IQ/H - IQ+2 15 [2]*
Illusion Shell IQ/H - IQ+1 14 [1]*
Imitate Voice IQ/H - IQ+0 13 [1]
Infravision IQ/H - IQ+0 13 [1]
Insignificance IQ/H - IQ+1 14 [2]
Invisibility IQ/H - IQ+1 14 [1]*
Itch IQ/H - IQ+0 13 [1]
Jump IQ/H - IQ+0 13 [1]
Keen Hearing IQ/H - IQ+0 13 [1]
Keen Vision IQ/H - IQ+0 13 [1]
Lend Energy IQ/H - IQ+0 13 [1]
Levitation IQ/H - IQ+0 13 [1]
Light IQ/H - IQ+0 13 [1]
Lockmaster IQ/H - IQ+0 13 [1]
Locksmith IQ/H - IQ+0 13 [1]
Mage-Stealth IQ/H - IQ+2 15 [2]*
Mass Daze IQ/H - IQ+0 13 [1]
Mass Sleep IQ/H - IQ+0 13 [1]
Mental Stun IQ/H - IQ+0 13 [1]
Mind-Reading IQ/H - IQ+0 13 [1]
Perfect Illusion IQ/H - IQ+2 15 [2]*
Persuasion IQ/H - IQ+0 13 [1]
Recover Energy IQ/H - IQ+2 15 [4]
Sense Danger IQ/H - IQ+0 13 [1]
Sense Emotion IQ/H - IQ+0 13 [1]
Sense Foes IQ/H - IQ+0 13 [1]
Sense Observation IQ/H - IQ+0 13 [1]
Shield IQ/H - IQ+2 15 [4]
Silence IQ/H - IQ+1 14 [1]*
Simple Illusion IQ/H - IQ+1 14 [1]*
Sleep IQ/H - IQ+0 13 [1]
Sound IQ/H - IQ+1 14 [1]*
Spasm IQ/H - IQ+0 13 [1]
Truthsayer IQ/H - IQ+0 13 [1]
Voices IQ/H - IQ+1 14 [1]*

*Affected by Illusion Magery.

Stats [223] Ads [216] Disads [-75] Quirks [-5] Skills [202] Spells [73] = Total [650]
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Last edited by Icelander; 12-22-2010 at 12:30 PM. Reason: Character changed
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