Quote:
Originally Posted by Skarg
The "on any turn he attacks" wording is pretty unclear though preceding a list where option (c) doesn't involve any attacks.
It seems to me like it's also not well-defined whether you even Defend and pick option (c)? (i.e. Maybe not - maybe you need to take an Attack option and not actually attack to get the 4 hits stopped, so you can't also Defend to add dice to enemy to-hit rolls.)
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Parrying with both weapons already adds one die to the to-hit roll, so reading it the way I suggested makes Parry something like Defend plus 4 armor (but not stacking with Fencer's additional die for Defend).
I originally read "parrying both weapons" as defend, but it ends up ridiculously powerful for Fencer. Attacker rolls five dice to hit and four hits are stopped. Instead, I think the fencer chooses between four dice and four bits of armor or five dice.
But I may be convinced I'm wrong.