Quote:
Originally Posted by vierasmarius
Just bought it, already love it! Douglas Cole's article about an alternate Fatigue system is very cool*, and the "Action Points" he introduces remind me of Fallout.
*It's also complicated enough that I'll probably have some questions about how to adjudicate it. More on that later though.
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Thanks! Happy (and eager) to answer any questions on these; I think there's a lot of fun under that hood for both realistic and cinematic games, but I've no doubt that some tweakage might be required. I had a good group of people giving me ideas and even some real fight-testing, but I'm VERY interested in how things work out for other gamers.