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Old 02-23-2008, 05:10 PM   #3
Lonewulf
 
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Join Date: Jul 2007
Location: San Antonio, TX
Default Re: Gurps World's Largest Dungeon!

Quote:
Originally Posted by KDLadage
As the man gave yu the idea, I would like to ask you (the man that is spearheading the project) if you are going to (alone, or perhaps by putting together a committee) have an overarcing plot to this dungeon?
The only plot is to get from the beginning to the end. Everything else is details.

It makes sense that you're being pitted into a test of your wits and powers by an ultra-powerful godlike wizard, though, who's gone insane with boredom from being immortal, so has to amuse himself by pitting you against the creatures.

This would also explain any mind games or puzzles he would put into play that just seem like "WTF?"

Running into crazy things like needing to take out Doom monsters while having a pistol and shotgun up to a plasma rifle for a temporary part of the game, and then leaving the "illusion", for instance, would be an example of "WTF?"

People in the dungeon don't even have to be Dungeon Fantasy characters. In fact, they can range from Average Joe Slob, from a modern world, for instance. The first level, thus, should not be overly powerful, and build the characters up.
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Last edited by Lonewulf; 02-23-2008 at 05:18 PM.
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