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Old 12-01-2019, 06:50 PM   #23
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Darkness, visibility and to hit penalties

Quote:
Originally Posted by evileeyore View Post
That's basically how I run it. It's basically a super conspicuous area invisibility that's defeatable via Dark Vision.
So you can cast it covering a wall to see through the wall?
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