Quote:
Originally Posted by Andreas
Why would that be optimal with the default Magic rules? IQ 10, Magery 7 is significantly less expensive, allows the learning of spells faster and allows you to spend more FP on spells.
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In third edition IQ costs went 10/20/30/45/60/80/100/..., while Magery went 15/25/35 (Magery 0 being bundled in with Magery 1). Magery was capped at 3.
Obviously it's cheapest to max your Magery out. Then you bought enough IQ to get your spells up to 15, which meant IQ 14.