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Old 07-31-2019, 03:14 PM   #468
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Join Date: Dec 2007
Default Re: The Unoffial 2056 Vehicle Guide

Quote:
Originally Posted by swordtart View Post
Effectively doubles PFs for purposes of maximum load the vehicle can carry or pull, not maximum speed or mileage CWC 2.5 p 113

There is nothing in the description that says HD is only good for towing.
Hmm - our interpretation back-when was:

"Effectively doubles PFs for purposes of maximum load the vehicle can carry or pull, not maximum speed or mileage." [CWC 2.5 p 113]

Max. speed is determined by Power Factors; if HD Trans doesn't affect top speed, it therefore does not affect the PF count. ("Carry or pull" is a bit confusing, as a load on a trailer could be classed as either.)

For ex.: An unmodified Large PP has 2,000 PF, so can haul a max. of 6,000 lbs.; with HD Trans, it could tow "6,000 lbs., times 2, minus the weight of the towing vehicle", but said towing vehicle would have to weigh 6,000 lbs. or less. A Compact with a Large PP and XH chassis fully-loaded, then, would be able to haul [6,000 - 4,440 =] 1,560 lbs., while the same Compact with HD Trans could haul [12,000 - 4,440 =] 7,560 lbs.

Quote:
Originally Posted by swordtart View Post
What is a killer for the HDT is the fact your max speed may no longer be credible and your acceleration tanks. I'd also be interested to see of those tiny plant arena cars still conformed to the 200 mile range rule (if gas cars have got to stick to it, then so have electric designs).
The arena-combat designs using HD Trans never much considered top speed; "we can't go much faster than 60 MPH anyway, so...." As to mileage: As the quote above says, mileage isn't affected by HD Trans either, so you contention about "minimum range" is valid (at least, for those of us who used it -- NOVA standard was "if the power plant can move it, it's legal; if it's a gasburner, 5-gal tank minimum"; so, if you'll excuse the pun, Your Mileage May Vary).

Quote:
Originally Posted by juris View Post
CS was more arena focused which is a very different style than a road car for 'mass production', which was the focus of the AADA VG1 and VG2 (we shall not speak the name of the third VG). There were definitely some road designs in it like Vlad the Impala, but it helped teach you how to design vehicles for the arena.
_CS_ was very much a book of two halves -- the first part was arena-oriented; but the second half did cover road vehicles (the _Cobra_ being one of these, in fact).

Quote:
Originally Posted by juris View Post
Can't remember the name of the 'champion' vehicle but I remember it had 100 points of front armor and 3 RLs front because the designer figured most shots would hit the front - he guessed correctly apparently. That design wouldn't work at all for the road but it was a brilliant build for that arena.
And that event -- a "Checkpoint Charlie", as we called them. With some alterations, _Navigator_ might have made a passable convoy point-guard....

Quote:
Originally Posted by juris View Post
The fake ads were also excellent flavor text :)
And how many of those survived the late-'80s Great Rules Reshuffle.... [bleh]
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