Re: GURPS Bunnies & Burrows: updating from 3e to 4e rules
Eidetic Smell seems to be the B&B version of Eidetic Memory but smell only.
I'd cross the new Eidetic Memory with the old Eidetic Smell and make it at most 3cp. Perhaps even a Perk. Edit: just reread Discriminatory smell - I'd always thought of it as Directional. Doh!
Dodge: the baseline Bunnies will have Dodge 8. You can increase this with higher Basic Speed or DX. I think Biotech gives BS a bonus and BM a penalty based on SM. My vote is give them BS7* BM3 Enhanced Move 2.25 (needs mods for manoeuvring). *Dodge 10!
The cost shouldn't matter to the players - it'll be the campaign baseline - unless you're doing a multispecies PC B&B and need them all costed out to balance.
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"Sanity is a bourgeois meme." Exegeek
PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/
It's all in the reflexes
Last edited by jacobmuller; 02-24-2013 at 03:12 AM.
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